πŸ—‘οΈRefine System

βš”οΈ Overview

Refinement strengthens your equipment and is one of the core progression systems in The Nine Worlds.

By refining gear, you improve its combat performance and, in some cases, unlock stronger item effects tied to higher refine levels. Refining requires both Zeny and the correct ore, and becomes riskier as you push gear toward its limit.

Unlike classic destruction-based systems, refinement in T9W is built around progression pressure, material investment, and downgrade risk.


πŸ›‘ What Can Be Refined

Armor

Refinement applies to:

  • Armor

  • Garments

  • Shoes

  • Shields

  • Headgear

Armor refinement primarily improves durability and survivability.

Weapons

All weapons can be refined.

Weapon refinement improves offensive performance, and many weapons may gain additional item-specific effects depending on refine level.


βœ… Safe Refinement

Refinement is safe up to +4.

From +5 onward, each attempt has a chance to fail.

  • +1 to +4: 100% success

  • +5 and above: success rates depend on item type and item level


❌ What Happens on Failure

In T9W, failed refinement attempts do not destroy the item.

Instead, when a refine attempt fails:

  • the item is downgraded by 1 refine level

Example:

  • If a +7 item fails, it becomes +6

  • If a +5 item fails, it becomes +4

This makes refinement less punishing than break-based systems, but still costly due to material loss and lost progress.


🧿 Required Materials

The ore used depends on the type of equipment:

  • Weapons use the Oridecon family

  • Armor uses the Elunium family

Ore Tiers by Refine Range

  • +0 to +3: Basic Oridecon / Elunium

  • +4 to +6: High Density Oridecon / Elunium

  • +7 to +9: Enriched Oridecon / Elunium

  • +10: Polished Oridecon / Elunium

Higher-tier ores are required to continue pushing equipment to higher refine levels.


πŸ“ˆ Success Rates

Armor

  • +1 to +4: 100%

  • +5: 90%

  • +6: 80%

  • +7: 70%

  • +8: 60%

  • +9: 50%

  • +10: 40%

Weapon Level 1

  • +1 to +4: 100%

  • +5: 80%

  • +6: 70%

  • +7: 60%

  • +8: 50%

  • +9: 40%

  • +10: 30%

Weapon Level 2

  • +1 to +4: 100%

  • +5: 70%

  • +6: 60%

  • +7: 50%

  • +8: 40%

  • +9: 30%

  • +10: 20%

Weapon Level 3

  • +1 to +4: 100%

  • +5: 60%

  • +6: 50%

  • +7: 40%

  • +8: 30%

  • +9: 20%

  • +10: 10%

Weapon Level 4

  • +1 to +4: 100%

  • +5: 60%

  • +6: 50%

  • +7: 40%

  • +8: 30%

  • +9: 20%

  • +10: 10%

Weapon Level 5

  • +1 to +4: 100%

  • +5: 50%

  • +6: 40%

  • +7: 30%

  • +8: 20%

  • +9: 10%

  • +10: 5%


πŸ’° Zeny Costs

Refining also requires a Zeny fee, but in T9W the service fee is relatively small compared to the true cost of progression.

The main economic pressure comes from:

  • ore availability

  • higher ore tiers

  • repeated attempts due to failure

  • downgrade recovery

In practice, materials are the real cost, not the forge fee itself.


πŸ› Ore Availability and Asgard Faith

Runemeld’s ore stock improves as Asgard’s Faith rises.

Ore Shop Unlocks

  • Tier I: available at the start

  • Tier II: unlocked at Faith Lv 10

  • Tier III: unlocked at Faith Lv 75

  • Tier IV: unlocked at Faith Lv 100

This means refinement progression is tied not only to farming and economy, but also to world progression.


✨ Refinement vs. Random Options

Refinement and Random Options are not the same system.

Refinement

  • increases the refine level of gear

  • strengthens the item directly

  • may interact with item-specific refine bonuses

Random Options

  • are applied through Grade Scrolls

  • are handled by the correct Gear Trainer

  • are not applied by the Refiner

Grade Scrolls

  • Grade C

  • Grade B

  • Grade A (rare, usually tied to bosses)

Standard Process

  1. Refine the equipment

  2. Obtain the correct Grade Scroll

  3. Bring the item to the proper Gear Trainer

  4. Roll Random Options there

Runemeld tempers metal. Gear Trainers inscribe fate.


πŸ“œ Important Notes

  • Maximum refine is +10

  • Refinement is safe until +4

  • Failed attempts downgrade the item by 1; they do not break it

  • Weapons and armor use different ore families

  • Higher refine levels require better ore tiers

  • Higher weapon levels are harder to perfect

  • The real refinement economy is driven mainly by materials, not by Zeny fees

  • Random Options are a separate system handled through Grade Scrolls and Gear Trainers


🏁 Final Advice

Refinement is one of the most important long-term gear systems in The Nine Worlds.

Pushing gear higher is not just a matter of luck. It is a test of preparation, ore supply, and how much risk you are willing to take for power.

Temper the metal. Accept the setback. Climb again.

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