Ranger
A child of the wilds, Caelin remembers the names of trees and songs of fallen cities. She speaks rarely, but never misses.
πΉ Ranger
Rangers are agile trackers and precision killers, striking from cover, laying traps, and weaving through danger with ease. Whether cloaked in snow or shadow, they are survivalists first and assassins second.
π Role: Ranged DPS / Hybrid Mobility π― Complexity: β ββ (Low/Medium, relies on positioning and debuff setup)
π§ Lore
Not all who wander are lost, some are hunting.
Rangers were born when cities fell, and forests reclaimed the world. They donβt trust walls. Their faith is in instinct, reflex, and silence. They move like wind, strike like rain, and vanish like fog. And in the Nine Worlds, they never miss their mark.
βI donβt run from danger. I run toward it faster.β
πͺ Strengths & Identity
πΉ Poison & Trap Synergy
Big bonuses vs Poisoned or Trapped targets
πΏ Hybrid Playstyle
Swap between Bow (ranged picks) and Dagger (gap-close burst) builds
π§€ Stealth & Movement
Vanish and Camouflage control fights and set up assassinations
β Weaknesses
Fragile if caught; depends on spacing, traps, and short buff windows
π Sub-Job Paths
Unlockable at Job Lv 10:
βοΈ Frozen Prowler
Lone hunters who stalk from the snowdrifts, striking with precision before vanishing again. They excel at ranged skirmishes, bleeding foes dry before closing in for the kill.
β‘ Stormheart
Wild and untethered, they channel the fury of lightning to dash across the battlefield. Impossible to pin down, they thrive in close pursuit, wearing down even the most stalwart defenders.
𧬠Wilderness Kit
Rangers excel at hybrid tactics. They balance:
Needle Volley for precise multi-hit burst, with huge scaling vs Poisoned/Trapped targets
Wild Assault to instantly gap-close with dagger and finish weakened foes
Vanish and Camouflage to disengage, reposition, and set lethal openers
Ranger Soul to layer poison, crit synergy, mobility, and racial bonuses based on gear and state
π§ͺ Skill Overview
π― Needle Volley
Damage
Fires 4 arrows (ranged). Gains +100% scaling vs Poisoned and +100% vs Trapped targets.
πΎ Wild Assault
Pressure
Dagger gap-closer that spikes if the target is below 50% HP; can inflict Bleeding when target is Poisoned.
π€ Camouflage
Support
Enter stealth; next attack guaranteed to Crit and gains scaling with time in camouflage (SP drain while active).
π Vanish
Control
Instantly drops an Ankle Trap and backslides, scaling distance by level; trap persists to control space.
π Ranger Soul
Passive
Grants chance to Poison on basics, racial damage vs Brute/Plant/Fish, Bow Move Speed or Dagger Flee, and crit vs Poisoned bonus.
π View full skills here β
πΉ Who Should Play Ranger?
You enjoy tactical movement and long-range picks
You want both range and stealth options in one job
You like combining poison, traps, and burst attacks
You prefer being self-reliant, with tools to disengage or assassinate
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